Marketing an Indie Game: The good, the bad, and the crazy (Part 1)

What is it like to market a game that is not yet known and comes from a newly formed small game studio?
Duo Quest: A Roguelike That’s Really About Each Other – a game dev take

Daniel’s first blog: “Because of that experience, when developing Duo Quest, I always think that player experience is the most important thing. Our game isn’t just for experienced gamers – we want newcomers to enjoy it too.”
Why I’m in the game industry.

Rizal’s first Game Dev Blog:
“Growing up, I loved playing video games. I loved the feeling of coming back from school, switching on my old Gameboy Colour (this is really showing my age…maybe I should leave this out) and booting up a game of Pokémon. I used to love comparing my Pokémon with my friends, occasionally we’d battle and occasionally we’d trade Pokémon.
The beauty of that was that we lived in an age where all of us were new to gaming. Looking at the the look of …”